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PG

Petra Goodrich
ZBrush
Maya
Substance Painter
Marvelous Designer
Keyshot
Photoshop
3DS Max
3D Coat
Professional Experience
Flatline/Freelance, Portland, OR
January 2016 - Current | 3D Artist, Animator / Texture Artist
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Currently working on a bullet hell shooter game & battle arena game.
Model characters, enemies, outfits, and level assets
Texture various game assets
Animate run, jump, & attack animations
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Stratagem Studios, Portland, OR
July 2015 - January 2016 | Character Artist / Animator
Design and model characters and outfits
Animate walk cycles and cutscenes
Flatline (Indie Dev Team), Portland, OR
June 2015 - August 2015 | Art Lead (Eggrosaurus) / Art Lead (ATMA)
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Design and model creatures/enemies
Animate movement cycles and opening cutscene
Assign and prioritize art assets among the team
Pixel Army (Indie Dev Team), Portland, OR
March 2014 - May 2015 | Game Writer / Design Lead
Create game lore and character backstories
Concept various creatures/bosses
Help teach & develop animation/modeling skillsets of other members
Education
The Art Institute of Portland, Portland OR
Bachelor of Game Art and Design [2017]
Clackamas Community College, Oregon City OR
Associates Degree, 2013
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